AI Insights · Timothy · July 2024
Top 5 Cannabis Games in Portugal Q2 2024
Explore the performance of the top 5 cannabis games on a unified platform in Portugal during Q2 2024, with insights into downloads, revenue, and weekly active users.
ARTICLE BODY
In the second quarter of 2024, the top 5 cannabis games on a unified platform in Portugal showcased varying performance trends in downloads, revenue, and weekly active users. Here’s a closer look at each game's performance, based on data from Sensor Tower.
Hempire - Weed Growing Game experienced an interesting quarter. Revenue saw notable fluctuations, peaking at $197 in the week of May 6 and then stabilizing around $95 towards the end of June. Downloads were inconsistent, starting strong with 544 in early April but dropping sharply to just 21 by the end of June. Weekly active users also saw a decline, from 1.2K in early April to 497 by the end of the quarter.
Weed Factory Idle showed a modest performance. Revenue peaked at $57 in the week of May 6 but dwindled to zero by mid-June. Downloads were highest at 270 in the week of April 8 but fluctuated throughout the quarter, ending at 97. Weekly active users saw a similar trend, peaking at 534 in mid-April and then dipping to 211 by late June.
Bud Farm: Idle Tycoon Game had a varied quarter in terms of revenue, peaking at $148 in late April and maintaining a stable range around $84 to $88 in June. Downloads were highest in mid-April at 183 but dropped significantly to just 2 by the end of June. Weekly active users peaked at 259 in late April, then decreased to 81 towards the end of the quarter.
Weed Firm 2: Back To College displayed stable revenue trends, peaking at $142 in the first week of May and ending at $76 in late June. Downloads were relatively low throughout the quarter, with a high of 99 in mid-April and ending at 21 by the end of June. Weekly active users followed a declining trend, starting at 248 in mid-April and finishing at 71 in late June.
Finally, Weed Firm: RePlanted had a quieter quarter. Revenue peaked at $41 in early May but dropped to zero in June before slightly recovering to $27 by the end of the month. Downloads were low, peaking at 63 in early April and ending at 6 by late June. Weekly active users also saw a downward trend, peaking at 103 in mid-April and decreasing to 11 by the end of May.
These insights provide a snapshot of the cannabis gaming market in Portugal for Q2 2024. For more detailed analytics and trends, visit Sensor Tower.